Nov 04, 2005, 04:25 PM // 16:25
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#21
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Ascalonian Squire
Join Date: Aug 2005
Guild: We Like Music [Loud]
Profession: R/
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MA is the skill i use when in small PvP as there isnt too much point to barrage, tis a great skill
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Nov 06, 2005, 11:43 AM // 11:43
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#22
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Academy Page
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oh on the note of having multiple elites...the elites dissappear as soon as you zone not just in towns... :-(
I was trying to make an elite run just for fun with my R/Mo equipped 3 SoC and went out into frozen forest to cap two skills(turned out the monk skill I wanted wasn't there) and then I planned to head thru the icedome to talus chute to cap the last skill, thinking that since icedome wasn't a town my elites would be intact...but alas they dissappeared and I got swarmed by an angry mob and died.
so as far as I can gether the highest amount of elites u can get in one run is 3(4 if you use arcane mimicry), one already equipped and then one primary and secondary prof. that you cap...as far as I know only ONE boss of each proffession(with elites) spawns on a map.
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Nov 07, 2005, 04:43 PM // 16:43
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#23
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Lion's Arch Merchant
Join Date: Aug 2005
Guild: Outlaws Of Ascalon
Profession: Mo/
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Quote:
Originally Posted by Agild Greenfinger
so as far as I can gether the highest amount of elites u can get in one run is 3(4 if you use arcane mimicry), one already equipped and then one primary and secondary prof. that you cap...as far as I know only ONE boss of each proffession(with elites) spawns on a map.
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umm well in hells a wa/X or X/wa can get 4 with out arcane mimicry
evicerate, hundred blades, the regular elite they took, and the elite from there second proffesion. and the bosses are all there
here is a pic ohh and umm she calls me the BOSS heh.
Last edited by judge1121; Nov 07, 2005 at 04:46 PM // 16:46..
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Nov 07, 2005, 06:28 PM // 18:28
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#24
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Lion's Arch Merchant
Join Date: Mar 2005
Guild: Illusion of Competence
Profession: R/W
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If you go into perdition rock with the right party you can get 8. There are 3 monk and 3 mesmer bosses, so thats 6 caps, you get to bring on to start, and you can arcane mimicry for the 8th.
I would love to see a picture with a skill bar of all elites...
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Nov 07, 2005, 07:29 PM // 19:29
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#25
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Krytan Explorer
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Last edited by JYX; Nov 08, 2005 at 12:12 AM // 00:12..
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Nov 08, 2005, 05:13 AM // 05:13
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#26
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Frost Gate Guardian
Join Date: Oct 2005
Profession: W/Mo
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think R/N and if ur pvping u hit this apply poison rotting flesh.... all i can say HOW MUCH HELATH DEGEN IS THAT!
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Nov 08, 2005, 11:34 AM // 11:34
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#27
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Wilds Pathfinder
Join Date: May 2005
Location: IA
Guild: Chronicles of Heroes [CoH]
Profession: R/Me
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Quote:
Originally Posted by monk muffle
think R/N and if ur pvping u hit this apply poison rotting flesh.... all i can say HOW MUCH HELATH DEGEN IS THAT!
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So much that few people will care about it! </sarcasm>
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Nov 08, 2005, 02:06 PM // 14:06
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#28
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Lion's Arch Merchant
Join Date: Aug 2005
Guild: Outlaws Of Ascalon
Profession: Mo/
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mend ailment ftw
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Nov 08, 2005, 10:43 PM // 22:43
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#29
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Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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Quote:
Originally Posted by judge1121
mend ailment ftw
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You'd mend ailment when you were getting fired on under Melandru's Arrows?
Mend yourself...I put bleeding right back on you next shot.
Same principle with Apply Poison.
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Nov 17, 2005, 11:40 PM // 23:40
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#30
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Ascalonian Squire
Join Date: Nov 2005
Profession: R/Mo
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super god combo!
Melandrus Arrows
Apply Poison
Judges Insight
Dual shot or Penetrating Shot!!!
Holy treats ALL armor types as 60 armor, so all skills/ shots do a GUARANTEED amount +20 armor penetration/poison/bleeding.
Quick Shot was turned to an Elite because of this!
Poisoners bowstring or vampiric... I'm not sure if the stronger poison is better than the guaranteed +5 dmg/+5 heal of a rich ass vampiric string.
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Nov 17, 2005, 11:50 PM // 23:50
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#31
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Lion's Arch Merchant
Join Date: May 2005
Location: San Diego, CA US
Guild: SoF
Profession: Mo/
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Quote:
Originally Posted by DarthShadow
super god combo!
Melandrus Arrows
Apply Poison
Judges Insight
Dual shot or Penetrating Shot!!!
Holy treats ALL armor types as 60 armor, so all skills/ shots do a GUARANTEED amount +20 armor penetration/poison/bleeding.
Quick Shot was turned to an Elite because of this!
Poisoners bowstring or vampiric... I'm not sure if the stronger poison is better than the guaranteed +5 dmg/+5 heal of a rich ass vampiric string.
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Just really quick...Apply Poison and MA won't work together since Preparations don't stack...so unless you plan on hitting them once or twice with Apply Poison, then switching to MA, it's not doing what you're trying to plan.
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Nov 17, 2005, 11:52 PM // 23:52
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#32
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Academy Page
Join Date: Aug 2005
Location: My hammer is stained with the blood of countless assassins.
Guild: We Eat Pancakes [Yumy]
Profession: W/
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Quote:
Originally Posted by mr_boo
Just really quick...Apply Poison and MA won't work together since Preparations don't stack...so unless you plan on hitting them once or twice with Apply Poison, then switching to MA, it's not doing what you're trying to plan.
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Took the words right out of my mouth
In most cases it is bad to have more then 1 preparation in a build.
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Nov 18, 2005, 08:17 AM // 08:17
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#33
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Frost Gate Guardian
Join Date: Jul 2005
Profession: N/Me
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I love this skill. Anything with any sort of enchant seems to drop like flies.
Melandru's + Favorable Winds. =x
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Nov 18, 2005, 09:24 AM // 09:24
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#34
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Krytan Explorer
Join Date: Oct 2005
Guild: Protectors of Awesome[AWE]
Profession: W/
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Quote:
Originally Posted by Former Ruling
You'd mend ailment when you were getting fired on under Melandru's Arrows?
Mend yourself...I put bleeding right back on you next shot.
Same principle with Apply Poison.
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I think it was because he'd be hit by 3 conditions and get big heals from a 5 energy spell.
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Apr 29, 2006, 09:38 PM // 21:38
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#35
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Forge Runner
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You get this skill in Thunderhead Keep which is the last mission on the Southern Shiverpeaks. Besides that, this skill is good in PvP expecially against elementalists because they're almost always enchanted.
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Apr 29, 2006, 11:34 PM // 23:34
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#36
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Wilds Pathfinder
Join Date: May 2005
Location: IA
Guild: Chronicles of Heroes [CoH]
Profession: R/Me
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I wouldn't really call this good in PvP. The big problem with this skill is that people don't put enchantments on without a good reason, due to fear of Shatter/Drain Enchantment. So you are almost always going to be better off just removing the enchantment (either reducing the target's effectiveness or making him more vulnerable to both you AND your teammates), rather than just getting a tack-on damage for yourself that's not much better than Kindle. Fun in RA, but I wouldn't use it anywhere else, including PvE.
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